Market Summary
Research Methodology on Cloud Gaming Market
Market Research Future (MRFR) has employed a multifaceted approach of primary and secondary research to deliver actionable insights into the global cloud gaming market study for the period of 2023–2030. Data triangulation methods have also been employed to decipher accurate market projections for the study period.
Primary Research
Extensive primary interviews have been conducted with different key industry experts to gather information regarding the global cloud gaming market. Primary interviews have been conducted with potential stakeholders, industry experts, and opinion leaders during the various stages of the market study, such as identifying the market size, forecasting the market size, and validating the data procured from different sources.
Secondary Research
Secondary research for the MRFR report on the global cloud gaming market has included perusing official documents and websites from relevant stakeholders in the market. Secondary information includes press releases, government documents, and investor presentations. Additionally, an insightful and detailed look into the market opportunities for stakeholders such as investors, service providers, product providers, and the end-users of the cloud gaming market is also included in the report.
Approaches Used
MRFR employed multiple approaches to deliver key insights regarding the global cloud gaming market. The bottom-up approach was adopted to arrive at the overall size of the global cloud gaming market. The top-down approach was used to assess the revenue generated from each segment. Additionally, factor analysis and time-series analysis have been used to understand the complexities of the market, i.e., to understand the market structure and trends depending on the economic environment. Furthermore, demand-side and supply-side data triangulation has also been employed to gather key insights.
Data Triangulation
Data triangulation for the MRFR accessed from accessing different sources during both primary and secondary research has been performed to cross-validate the data collected. Different sources of data such as press releases, regulatory bodies, government organizations, and views expressed by various opinion leaders in the cloud gaming market have been considered when triangulating the data. The triangulated data provides an in-depth perspective of the cloud gaming market.
Data Investigation
MRFR has conducted deep investigations to understand the strengths and vulnerabilities of the market data accessed either from primary or secondary sources. The triangulation performed narrowed down the region-wise and country-wise splits for the cloud gaming market. Additionally, to determine the market motions for the forecast period, the multiple regression techniques generated market revenue estimations for 2023–2030.
Market Size & Forecast
Report Attribute/Metric Source: | Details |
MARKET SIZE 2023 | 2.34(USD Billion) |
MARKET SIZE 2024 | 2.9(USD Billion) |
MARKET SIZE 2035 | 30.0(USD Billion) |
COMPOUND ANNUAL GROWTH RATE (CAGR) | 23.69% (2025 - 2035) |
REPORT COVERAGE | Revenue Forecast, Competitive Landscape, Growth Factors, and Trends |
BASE YEAR | 2024 |
MARKET FORECAST PERIOD | 2025 - 2035 |
HISTORICAL DATA | 2019 - 2024 |
MARKET FORECAST UNITS | USD Billion |
KEY COMPANIES PROFILED | Amazon, Valve, Vortex, AT and T, Blacknut, Google, Playstation, Microsoft, Tencent, Epic Games, Utomik, Nvidia, Electronic Arts, Gcloud, Sony |
SEGMENTS COVERED | Platform, Game Type, Service Model, User Type, Regional |
KEY MARKET OPPORTUNITIES | Increasing mobile device penetration, Expansion of 5G networks, Integration with VR/AR technologies, Growing demand for cross-platform gaming, Rising popularity of esports and streaming |
KEY MARKET DYNAMICS | increasing internet penetration, growing smartphone usage, demand for cross-platform gaming, rise of subscription models, advancements in cloud technology |
COUNTRIES COVERED | North America, Europe, APAC, South America, MEA |
Major Players
Cloud Gaming Market Segmentation
Cloud Gaming Market By Platform (USD Billion, 2019-2035)
PC
Mobile
Console
Smart TV
Cloud Gaming Market By Game Type (USD Billion, 2019-2035)
Action
Adventure
Role-playing
Strategy
Sports
Cloud Gaming Market By Service Model (USD Billion, 2019-2035)
Subscription-Based
Pay-Per-Use
Freemium
Cloud Gaming Market By User Type (USD Billion, 2019-2035)
Casual Gamers
Core Gamers
Professional Gamers
Cloud Gaming Market By Regional (USD Billion, 2019-2035)
North America
Europe
South America
Asia Pacific
Middle East and Africa
Cloud Gaming Market Regional Outlook (USD Billion, 2019-2035)
North America Outlook (USD Billion, 2019-2035)
North America Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
North America Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
North America Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
North America Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
North America Cloud Gaming Market by Regional Type
US
Canada
US Outlook (USD Billion, 2019-2035)
US Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
US Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
US Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
US Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
CANADA Outlook (USD Billion, 2019-2035)
CANADA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
CANADA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
CANADA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
CANADA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
Europe Outlook (USD Billion, 2019-2035)
Europe Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
Europe Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
Europe Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
Europe Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
Europe Cloud Gaming Market by Regional Type
Germany
UK
France
Russia
Italy
Spain
Rest of Europe
GERMANY Outlook (USD Billion, 2019-2035)
GERMANY Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
GERMANY Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
GERMANY Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
GERMANY Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
UK Outlook (USD Billion, 2019-2035)
UK Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
UK Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
UK Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
UK Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
FRANCE Outlook (USD Billion, 2019-2035)
FRANCE Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
FRANCE Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
FRANCE Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
FRANCE Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
RUSSIA Outlook (USD Billion, 2019-2035)
RUSSIA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
RUSSIA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
RUSSIA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
RUSSIA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
ITALY Outlook (USD Billion, 2019-2035)
ITALY Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
ITALY Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
ITALY Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
ITALY Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
SPAIN Outlook (USD Billion, 2019-2035)
SPAIN Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
SPAIN Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
SPAIN Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
SPAIN Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
REST OF EUROPE Outlook (USD Billion, 2019-2035)
REST OF EUROPE Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
REST OF EUROPE Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
REST OF EUROPE Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
REST OF EUROPE Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
APAC Outlook (USD Billion, 2019-2035)
APAC Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
APAC Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
APAC Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
APAC Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
APAC Cloud Gaming Market by Regional Type
China
India
Japan
South Korea
Malaysia
Thailand
Indonesia
Rest of APAC
CHINA Outlook (USD Billion, 2019-2035)
CHINA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
CHINA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
CHINA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
CHINA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
INDIA Outlook (USD Billion, 2019-2035)
INDIA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
INDIA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
INDIA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
INDIA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
JAPAN Outlook (USD Billion, 2019-2035)
JAPAN Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
JAPAN Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
JAPAN Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
JAPAN Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
SOUTH KOREA Outlook (USD Billion, 2019-2035)
SOUTH KOREA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
SOUTH KOREA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
SOUTH KOREA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
SOUTH KOREA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
MALAYSIA Outlook (USD Billion, 2019-2035)
MALAYSIA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
MALAYSIA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
MALAYSIA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
MALAYSIA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
THAILAND Outlook (USD Billion, 2019-2035)
THAILAND Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
THAILAND Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
THAILAND Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
THAILAND Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
INDONESIA Outlook (USD Billion, 2019-2035)
INDONESIA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
INDONESIA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
INDONESIA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
INDONESIA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
REST OF APAC Outlook (USD Billion, 2019-2035)
REST OF APAC Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
REST OF APAC Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
REST OF APAC Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
REST OF APAC Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
South America Outlook (USD Billion, 2019-2035)
South America Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
South America Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
South America Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
South America Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
South America Cloud Gaming Market by Regional Type
Brazil
Mexico
Argentina
Rest of South America
BRAZIL Outlook (USD Billion, 2019-2035)
BRAZIL Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
BRAZIL Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
BRAZIL Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
BRAZIL Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
MEXICO Outlook (USD Billion, 2019-2035)
MEXICO Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
MEXICO Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
MEXICO Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
MEXICO Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
ARGENTINA Outlook (USD Billion, 2019-2035)
ARGENTINA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
ARGENTINA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
ARGENTINA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
ARGENTINA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
REST OF SOUTH AMERICA Outlook (USD Billion, 2019-2035)
REST OF SOUTH AMERICA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
REST OF SOUTH AMERICA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
REST OF SOUTH AMERICA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
REST OF SOUTH AMERICA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
MEA Outlook (USD Billion, 2019-2035)
MEA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
MEA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
MEA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
MEA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
MEA Cloud Gaming Market by Regional Type
GCC Countries
South Africa
Rest of MEA
GCC COUNTRIES Outlook (USD Billion, 2019-2035)
GCC COUNTRIES Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
GCC COUNTRIES Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
GCC COUNTRIES Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
GCC COUNTRIES Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
SOUTH AFRICA Outlook (USD Billion, 2019-2035)
SOUTH AFRICA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
SOUTH AFRICA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
SOUTH AFRICA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
SOUTH AFRICA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
REST OF MEA Outlook (USD Billion, 2019-2035)
REST OF MEA Cloud Gaming Market by Platform Type
PC
Mobile
Console
Smart TV
REST OF MEA Cloud Gaming Market by Game Type
Action
Adventure
Role-playing
Strategy
Sports
REST OF MEA Cloud Gaming Market by Service Model Type
Subscription-Based
Pay-Per-Use
Freemium
REST OF MEA Cloud Gaming Market by User Type
Casual Gamers
Core Gamers
Professional Gamers
Leave a Comment